AI Insights · Timothy · April 2023
Top Down Games on iOS in Mexico Q1 2023
Top down games on iOS in Mexico showed varied performance in Q1 2023, with notable trends in downloads, revenue, and active users. Insights from Sensor Tower reveal detailed metrics for each top game.
During the first quarter of 2023, the top five top-down games on iOS in Mexico demonstrated diverse performance trends across key metrics such as downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Candy Crush Soda Saga by King saw a steady increase in its weekly revenue, peaking at approximately $29K in mid-March. Weekly downloads fluctuated, reaching a high of around 4.5K in the week of January 23. Active users peaked at over 86K in the first week of January but showed some decline throughout the quarter, ending at about 77K in late March.
Clash Royale from Supercell experienced varied revenue trends, with a significant peak of $35.6K in the first week of January. Downloads started at over 20K in late December and remained relatively stable, with a slight dip to around 14.6K by the end of March. Active users fluctuated, peaking at over 753K in the last week of January before stabilizing around 699K by the end of the quarter.
Brawl Stars, another title from Supercell, showed a notable revenue peak of $31.4K in the first week of January. Weekly downloads and active users followed a downward trend, with downloads dropping from over 13K in late December to around 6.1K by the end of March. Active users started at 184K in late December, decreasing slightly to approximately 159K by the end of the quarter.
Parchisi STAR by Gameberry Labs maintained a steady revenue stream, peaking at approximately $17.6K in the last week of February. Downloads began at over 19K in late December and saw a gradual decline, stabilizing around 13.4K by the end of March. Active user numbers remained relatively stable, peaking at 183K in the first week of January and ending the quarter at around 167K.
Triple Match 3D from Boombox Games LTD showed consistent revenue growth, peaking at $16K in mid-March. Downloads fluctuated, with a high of around 3K in late January and a low of approximately 1.3K in late February. Active users increased steadily, starting at 3.4K in late December and reaching about 5.5K by the end of March.
For more insights and detailed metrics on these top-down games, visit Sensor Tower.